Concept Art
Latest about Concept Art

Making Granblue Fantasy: Relink's watercolour visuals was "extremely taxing"
By Ian Dean published
Director Yasuyuki Kaji reveals what it took to bring the hit JRPG to life.

Dawnwalker's creative director offers a glimpse of the future: 'more AI'
By Ian Dean published
New game dev Rebel Wolves discusses AI, skills advice and more.

Making The Creator's VFX: "we filmed in a guerrilla-efficient way"
By Trevor Hogg published
Nominated for a VFX Oscar, The Creator delivered visual excellence on a budget.

A day in the life: creature designer Jerad Marantz
By Ian Dean published
The Zack Snyder and Marvel creature concept artist shares the benefits of creating art for personal projects.

"I'm more valuable than just my paintings" - pro artists share how to overcome imposter syndrome
By Tanya Combrinck published
Solutions to help overcome imposter syndrome.

"It's a huge risk": exploring the Art Nouveau style of video game Songs of Silence
By Ian Dean published
Why standing out from the crowd matters more than ever.

The Pokémon 'AI plagiarism' row engulfing Palworld raises so many questions
By Ian Dean published
Not if, but why, when and how to use AI?

ZBrush: everything you need to know
By Paul Hatton published
Get started in ZBrush, the 3D sculpting and painting app, with our pro 3D artist.
Daily design news, reviews, how-tos and more, as picked by the editors.