Concept Art
Latest about Concept Art
Brothers: A Tale of Two Sons Remake - 'breathing life and depth' into a cult classic
By Ian Dean published
How Unreal Engine 5 is enhancing a game design classic.
Unreal Engine 5 is the "highest form of sorcery" says Nightingale's art director
By Ian Dean published
Inflexion Games's art director Neil Thompson takes us behind the curtain of the Fae Realms.
Creating the art of Warhammer 40,000: Rogue Trader - "one picture is better than a thousand words"
By Ian Dean published
Owlcat's art director Alexander Trufanov takes us behind the scenes.
How to create a fantasy beast
By Brynn Metheney last updated
Artist Brynn Metheney reveals her process for creating fantastical creatures
Vertex 2024 speaker: learn new art skills from creature designer Brynn Metheney
By Ian Dean published
The Ghostbusters concept artist will be at Vertex 2024.
Granblue Fantasy: Relink review: a visually elegant but limited action RPG
By Ian Dean published
Enjoyable and artistically impressive anime action.
Making Granblue Fantasy: Relink's watercolour visuals was "extremely taxing"
By Ian Dean published
Director Yasuyuki Kaji reveals what it took to bring the hit JRPG to life.
Dawnwalker's creative director offers a glimpse of the future: 'more AI'
By Ian Dean published
New game dev Rebel Wolves discusses AI, skills advice and more.
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