Blasphemous 2 review: a beautifully grotesque sequel By Ian Dean published 17 August 23 A little different but still as creatively macabre as before, here's why I love Blasphemous 2.
Alan Wake 2 interview: the art of crafting chilling horror By Jess Kinghorn published 25 July 23 Discover how the Alan Wake 2 creative team harness art and VFX tech to craft its survival horror vision.
The best video games of the 90s By Martyn Carroll published 9 July 23 These are the best video games of the 90s that changed design. How many of these influential classics would make your list?
How I get more from my old reference photos for better concept art By Anna Hollinrake published 8 July 23 My video game concept art tutorial will reveal how you how to turn old photos into great video game art using Photoshop.
How to mix Procreate and Unity to create Moebius-inspired game art By Gregorios Kythreotis published 2 July 23 Mix Procreate and Unity to develop promo art for a video game Sable, with pro artist Gregorios Kythreotis.
The H.R. Giger Batmobile design is as nightmarish as you'd think By Ian Dean published 19 June 23 Holy Bat-phallus.
PlayStation Showcase 2023 live blog: the biggest PS5 game design news By Ian Dean published 24 May 23 All the latest news as it happens.
I can't believe who inspired Gollum's design in the new LOTR game By Ian Dean published 24 May 23 Daedelic art lead Mathias Fischer interview: what it took to bring Middle-earth to life on PS5 and the weird Sesame Street connection you never new existed.
Resident Evil 4 review: just how good is the RE Engine? By Oscar Taylor-Kent published 30 April 23 Remade for PS5 and Xbox Series X, Resident Evil 4 is a masterclass in reworking old ideas.
AI art is now banned in video games - can it last? By Ian Dean published 30 March 23 Game over, maybe.
Procreate character design: a 14-step workshop By Rafael Sarmento published 27 March 23 Get thinking creatively with Rafael Sarmento's Procreate character design masterclass.
Can anything stop God Of War Ragnarök at the BAFTA Games Awards 2023? By Ian Dean last updated 3 March 23 Oh boy… this could be messy.
Elden Ring review: the open world soulsborne impresses By Oscar Taylor-Kent published 16 December 22 Games Elden Ring is one the best games you'll play, ever.
Horizon Forbidden West review: a large world you've explored before By Jess Kinghorn published 16 December 22 Games Our Horizon Forbidden West review reveals a PS5 game with big ambitions but old ideas.
An AI art generator just remade The Avengers… as Wes Anderson By Ian Dean published 7 December 22 Marvel's Russo Brothers made it happen.
Finally, PlayStation is taking retro gaming seriously By Ian Dean last updated 3 November 22 The preservation of PlayStation classics is great news for game designers.
12 inspirational free courses to get your creative juices flowing By Ian Dean last updated 15 June 22 Improve your art by mastering everything from colour and light to sketching with freedom.
Star Wars art secrets: how Ralph McQuarrie built a universe By Ian Dean published 4 May 22 The best Star Wars art goes hand-in-hand with the vision and talent of Ralph McQuarrie. As we celebrate May 4th it's time to celebrate the massive impact that Star Wars has had on modern design.
Vertex Week: harness an Adobe Cloud to Procreate workflow with Ken Coleman By Ian Dean last updated 1 April 22 Lecturer and digital artist Ken Coleman explains how to get more from your iPad projects by using Adobe and Procreate.