Stop motion video game Harold Halibut is Wes Anderson meets Monkey Island - here's why its "artists first production values" matter By Ian Dean last updated 8 January 24 One of 2024's most anticipated games.
How to create concept art for VFX By Tom Morton published 7 January 24 The process of creating the epic concept art for groundbreaking historical documentary Ancient Powers.
Artist insight: pro advice from The Gnomon Workshop's best instructors By James Clarke published 29 December 23 Art advice from four digital art masters - Pascal Blanch, Andy Park, Hamish Frater and Rembert Montald.
Finding your tabletop RPG's style - "The art should evoke curiosity and wonder" By Tanya Combrinck published 26 December 23 How a strong, cohesive voice contributed to the success of four tabletop RPGs.
Remnant 2's artists reflect on using Unreal Engine 5: "We're like the pioneers" By Ian Dean published 1 December 23 The story behind making Remnant 2 with Gunfire Games' Colin Post and Josh Gudmundsen.
2023 BAFTA Breakthrough winners: "It gives the games industry a level footing, culturally, with other industries" By Ian Dean published 29 November 23 BAFTA Breakthrough champions the must-watch creatives working today.
Vertex, the ultimate event for 2D and 3D artists, returns in 2024 By Ian Dean published 20 November 23 The Vertex festival of digital art, VFX and animation is back in 2024.
Lords of the Fallen review: a little patchy but has enough new ideas By Ian Dean published 19 November 23 Flawed and quirky but has enough new ideas and support to succeed.
Making The Invincible: crafting its "painterly unrealism" By Ian Dean published 17 November 23 How a love of Chris Foss and 1950s design inspired this hit game's design.
Rebelle 7 announced, and it's got some bling - new features revealed By Ian Dean published 15 November 23 New metallic paints are amongst the revealed features.
This 3D AI enables everyone to create complex game worlds By Ian Dean published 15 November 23 Square Enix and other leading devs are already on board, but Atlas AI will soon be available for all.
To say I'm excited for Tim Burton's new art exhibition is an understatement By Natalie Fear published 15 November 23 It makes its UK debut next Halloween.
The best anime games of 2024 (so far) By Jess Kinghorn published 14 November 23 Our expert gamer picks the best anime games games of 2023 to date, including the best anime games on Switch.
Archiact's Seb Bouzac reveals what every artist needs to know to get into VR By Ian Dean published 12 November 23 The making of Journey to Foundation revealed the surprising need for good hand animators.
Unreal Engine 5: everything you need to know By Paul Hatton published 10 November 23 Unreal Engine 5 is the real-time creation platform that has it all for game development, visualisation, and VFX.
The best indie games By Lewis Packwood published 8 November 23 Inventive and beautiful, the best indie games impress.
I love the look of this Zelda-inspired pixel art game By Ian Dean published 6 November 23 Adorable Nintendo-like nostalgia.
Making Wayfinder: Airship Syndicate's art team interviewed By James Clarke published 3 November 23 Wayfinder's creative director, Joe Madureira, and his team reveal the secrets in their concept art for the upcoming RPG.
RoboCop Rogue City review: great design masks its flaws By Ian Dean published 31 October 23 You call this a glitch…