GTA IV looks like a new game with full path tracing in RTX Remix

While the long wait for GTA VI continues, fans continue to take advantage of the delay to upgrade the visuals of previous games in Rockstar's franchise. The latest project underway is a path-traced Grand Theft Auto IV using Nvidia's RTX Remix, and it looks incredible.

Path tracing is a generational step up from ray tracing for realistic 3D graphics, following multiple random paths of light takes rather than a few bounces. Newer high-end GPUs are starting to make it possible in video games – just – so it's impressive that someone has an apparently playable path-traced GTA IV. Early footage makes the 2008 game look stunningly real in both outdoor and interior scenes while remaining faithful to the original art style. You'll just need one of the best graphics cards to play it.

Unlike with some mods, the developer isn't aiming for a hyper-realistic look, he says, instead aiming to ensure that the path-tracing doesn't alter the original look of the game.

The developer is reportedly still ironing out some issues. One person notes that the hair alpha doesn't seem to be working anymore. But path tracing adds a lot to the visuals, and the short examples show how much of an advance it is when path tracing is done over individual ray tracing.

"Rockstar might have to take notes for a potential remaster. This really looks phenomenal paired with RT," one person commented on X. I'm not sure there's much chance of that. We still have to wait until May 2026 for GTA VI.

See our pick of the best game development software if you're working on your own project, and see the news about the launch of Unity Android XR support for the Samsung Galaxy XR.

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Joe Foley
Freelance journalist and editor

Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news writer and photographer, he now works as a project manager at the London and Buenos Aires-based design, production and branding agency Hermana Creatives. There he manages a team of designers, photographers and video editors who specialise in producing visual content and design assets for the hospitality sector. He also dances Argentine tango.

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