
Paul Hatton
Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine.
Latest articles by Paul Hatton

What is 3D photogrammetry?
By Paul Hatton published
Discover the quickest and most accurate way to create 3D models

Redshift 3.5.19 review: faster than ever with new node for stylised rendering
By Paul Hatton published
Several small new features and a range of improvements make it into the latest version of this GPU-accelerated renderer.

Autodesk Arnold 7 review: major update keeps leading renderer at the top
By Paul Hatton published
Open Image Denoise, extended post-processing framework, and better USD workflows take centre stage in this latest update.

KeyShot 2023 review: best renderer for virtual reality but you pay for it
By Paul Hatton published
An improved 3D painting system, colour workflow overhaul and 360-degree viewer make KeyShot 2023 an increasingly appealing renderer.

Chaos Corona 11 review: new procedural tools for a speedier workflow
By Paul Hatton published
Limited new features and a range of improvements make version 11 a slightly underwhelming release.

V-Ray 6 review: Photorealistic ray-traced rendering at its best
By Paul Hatton published
With a couple of decades' experience, our pro 3D artist takes the latest V-Ray renderer for a spin.

Endless creative possibilities with these NVIDIA-powered laptop deals
By Paul Hatton published

Cinema 4D: everything you need to know
By Paul Hatton published
Get started in Cinema 4D, the 3D modelling, animation and simulation software, with our pro 3D artist.

Skylum Luminar Neo 2023 review: New generative AI tools for editing photos
By Paul Hatton published
Take your creativity to a new high with generative AI features in Luminar Neo 2023.

Houdini 20 review: surprisingly impressive new animation features
By Paul Hatton published
Our pro CG artist rates Houdini 20.

Houdini: everything you need to know
By Paul Hatton published
Houdini is the industry-standard VFX package that uses procedural nodes to generate incredible graphics.

Blender 4.0 review: still free to all, and still incredible
By Paul Hatton published
Good Optics Our pro 3D artist reviews Blender 4.0, testing its improved rendering capabilities and more; as ever it's free to all.

Microsoft Surface Laptop Go 3 review: An average laptop for a low intensity user
By Paul Hatton published
Super portable, but not good enough for graphic designers.

Surface Laptop Studio 2 review: stylish upgrade ideal for digital artists
By Paul Hatton published
A great all-rounder and a digital artists' dream.

Microsoft Surface Go 4 review: This new iteration is not built for creatives
By Paul Hatton published
A device that tries to be both a laptop and a tablet but ends up doing neither particularly well.

AMD just announced its best value GPU yet - the Radeon Pro W7700
By Paul Hatton published
The new AMD Radeon Pro W7700 promises to match Nvidia but costs less, what's not to love?

How to use VDM brushes in Blender
By Paul Hatton published
Pro advice to using Blender's newest sculpting tool.

RailClone 6 review: makes CG scenes easy
By Paul Hatton published
Create 3D scenes and art easier with RailClone 6.

Unreal Engine 5: everything you need to know
By Paul Hatton published
Unreal Engine 5 is the real-time creation platform that has it all for game development, visualisation, and VFX.

How to get started in Twinmotion: 10 tips everyone needs to know
By Paul Hatton published
Get started in Twinmotion with these beginner tips.

Why I think this new AI motion-capture app has been worth the wait
By Paul Hatton published
Move One, the latest in AI motion-capture apps that converts videos into mocap data, impresses.

I create 3D art for a living, and Apple's M3 chip has made me rethink using a PC
By Paul Hatton published
Finally, an Apple laptop with real power.

Twinmotion 2023.2 review: poaches tech from Unreal Engine 5, and is better for it
By Paul Hatton published
Twinmotion 2023.2 now has Unreal Engine 5's Lumen and Adobe Substance 3D support - what's not love?
Daily design news, reviews, how-tos and more, as picked by the editors.