Paul Hatton
Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine.
Latest articles by Paul Hatton
Unreal Engine 5.3 review: continuing to redefine game development
By Paul Hatton published
Unreal quality We take a look at the new features of the award-winning Unreal Engine 5.3 and whether it’s worth making the upgrade.
Adobe Photoshop 2024 review: AI is here to stay
By Paul Hatton published
AI like it Photoshop 2024 enables you to create new and varied images by expanding the background of your images.
RenderMan 25 review: a small update with one amazing tool every 3D artist will love
By Paul Hatton published
The same 3D tools as Pixar uses, RenderMan 25 remains an eye-catching draw.
Maya 2024 review: lacks eye-catching new features
By Paul Hatton published
Autodesk's Maya is still a great animation package, but this year's update is found lacking.
Why is everyone obsessed with Unreal Engine and Unity?
By Paul Hatton published
We ask three pro artists.
Unreal Engine and Unity: why you need to learn a game engine
By Paul Hatton published
Unreal Engine and Unity use is on the rise in all areas of art; why and how to learn a game engine.
Blender 3.5 review: smart upgrades signal a bright future
By Paul Hatton published
Paul Hatton believes Blender 3.5's new features signal a bright future for this free 3D art software.
BlackMagic Fusion Studio 18 review: incredible filmmaking and game-dev tool
By Paul Hatton published
Fusion power Fusion, now at version 18, offers a powerful node-based VFX and compositing workflow that packs a mighty punch.
LumaFusion for iOS review: multicam editing gives video app a pro toolset
By Paul Hatton published
A video Lumanary Can LumaFusion for iOS fight with the big guns, Da Vinci Resolve, Final Cut Pro and Premiere?
DaVinci Resolve for iPad review: no mere gimmick for video editors
By Paul Hatton published
iVinci DaVinci Resolve has managed to replicate its incredible desktop editor for use on an iPad.
Twinmotion 2022.2 review: is it now the best 3D visualisation tool?
By Paul Hatton published
In motion We dig into the latest raft of updates to a seminal 3D creation tool in our Twinmotion 2022.2 review.
DaVinci Resolve Studio 18.5 review: video editor takes another step forward
By Paul Hatton published
Da-Win-ci, amirite A range of updates highlight the new DaVinci Resolve.
Adobe Substance 3D Modeler review: better workflow, more compatibility
By Paul Hatton published
Role Model Substance 3D Modeler shows good promise, but isn't on ZBrush's level... yet.
Adobe Substance 3D Stager 2.0.0 review: still growing
By Paul Hatton published
Set the stage Adobe's 3D staging software is still taking shape.
VideoProc Vlogger review: the best free video editor right now?
By Paul Hatton published
Free edit A simple, intuitive and powerful video editing app that appeals to a wide range of people.
The best Unreal Engine 5 plugins
By Paul Hatton published
The essential Unreal Engine 5 plugins will take your video games to a whole new level.
Are game engines the future of 3D art?
By Paul Hatton published
Whether it's Unreal Engine 5 or Unity, game engines are taking over 3D art.
Maya Creative review: cheap and accessible but lacks features
By Paul Hatton published
Autodesk releases Maya Creative, a new low-cost edition of its leading 3D software. Is it right for you?
The best CG scattering tools for 3D artists
By Paul Hatton published
Speed up your CG workflow with the best scattering tools for Cinema4D, V-Ray and more.
Blender 3.1 review: keeps getting better, and it's still free
By Paul Hatton published
Faster than ever before, Blender is recommended.
OctaneRender 2022.1 review: a confusing release schedule, but faster than ever
By Paul Hatton published
Lacks some promised features, but OctaneRender 2022.1 is a fast and stable real-time renderer.
Unity 2023: discovering the next-gen CG tech every artist needs
By Paul Hatton published
Exploring the latest updates to Unity 3D software, one of the leading real-time creation tools for video games, VFX and more.
Unreal Engine 5 review
By Paul Hatton published
In our Unreal Engine 5 review, we take a spin through what's new in this long-awaited game-building engine.
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