
Paul Hatton
Paul is a digital expert. In the 20 years since he graduated with a first-class honours degree in Computer Science, Paul has been actively involved in a variety of different tech and creative industries that make him the go-to guy for reviews, opinion pieces, and featured articles. With a particular love of all things visual, including photography, videography, and 3D visualisation Paul is never far from a camera or other piece of tech that gets his creative juices going. You'll also find his writing in other places, including Creative Bloq, Digital Camera World, and 3D World Magazine.
Latest articles by Paul Hatton

I create 3D art for a living, and Apple's M3 chip has made me rethink using a PC
By Paul Hatton published
Finally, an Apple laptop with real power.

Twinmotion 2023.2 review: poaches tech from Unreal Engine 5, and is better for it
By Paul Hatton published
Twinmotion 2023.2 now has Unreal Engine 5's Lumen and Adobe Substance 3D support - what's not love?

The new LG gram SuperSlim 15.6" is beautifully crafted but comes at a price
By Paul Hatton published
It's a thin, light and generally great all-rounder, but can it compete with MacBook Air?

There's a new AMD CPU in town: The Ryzen Threadripper 7000 Series has arrived
By Paul Hatton published
This is the CPU that delivers it all for media, automotive and architecture industries.

Blender: everything you need to know
By Paul Hatton published
Our CG expert explains what Blender does and how to get started in the most advanced free and open-source 3D creation suite.

How to create braided hair in Blender
By Paul Hatton published
A step-by-step guide to creating braided hair using Braidify.

Unity: everything you need to know
By Paul Hatton published
Get started in Unity and create real-time 3D games and apps for entertainment, film, architecture, and more.

Twinmotion 2023.2 finally gets Unreal Engine 5's Lumen, this is why it matters
By Paul Hatton published
I couldn't be happier with Twinmotion 2023.2.

Artists hate these AI-made game character redesigns
By Paul Hatton published
And we can see why.

AI is replacing artists, and here's the proof
By Paul Hatton published
How worried should you really be?

Optics 2024 review: powerful set of tools for taking your images to the next level
By Paul Hatton published
Good Optics Optics 2024 is a Photoshop plugin and standalone app for adding breathtaking cinematic effects to your images.

Behind the art: interview with Pedro Conti
By Paul Hatton published
The animation specialist discusses his career path and favourite projects.

3ds Max 2024 review: a surprisingly fresh annual release
By Paul Hatton published
Our expert's 3ds Max 2024 review reveals a new release that truly improves on this 3D software.

Revopoint INSPIRE 3D Scanner review: impressively specced entry-level scanner
By Paul Hatton published
3D, 4 stars Can the Revopoint INSPIRE 3D Scanner cement itself as the go-to scanner for beginners and enthusiasts?

Maxon Cinema 4D 2024 review: new pyro features and more efficient working
By Paul Hatton published
4D, almost 4 stars Cinema 4D extends its simulation capabilities with new pyro features and claims to be twice as quick as previous versions.

Unreal Engine 5.3 review: continuing to redefine game development
By Paul Hatton published
Unreal quality We take a look at the new features of the award-winning Unreal Engine 5.3 and whether it’s worth making the upgrade.

Adobe Photoshop 2024 review: AI is here to stay
By Paul Hatton published
AI like it Photoshop 2024 enables you to create new and varied images by expanding the background of your images.

RenderMan 25 review: a small update with one amazing tool every 3D artist will love
By Paul Hatton published
The same 3D tools as Pixar uses, RenderMan 25 remains an eye-catching draw.

Maya 2024 review: lacks eye-catching new features
By Paul Hatton published
Autodesk's Maya is still a great animation package, but this year's update is found lacking.

Why is everyone obsessed with Unreal Engine and Unity?
By Paul Hatton published
We ask three pro artists.

Unreal Engine and Unity: why you need to learn a game engine
By Paul Hatton published
Unreal Engine and Unity use is on the rise in all areas of art; why and how to learn a game engine.

Blender 3.5 review: smart upgrades signal a bright future
By Paul Hatton published
Paul Hatton believes Blender 3.5's new features signal a bright future for this free 3D art software.

BlackMagic Fusion Studio 18 review: incredible filmmaking and game-dev tool
By Paul Hatton published
Fusion power Fusion, now at version 18, offers a powerful node-based VFX and compositing workflow that packs a mighty punch.
Daily design news, reviews, how-tos and more, as picked by the editors.