Filmmaking
Latest about Filmmaking

Paddington in Peru's animation works because of one small detail
By James Clarke published
Framestore's VFX team explain why the famous bear is so realistic.

How we made the "lush, handmade look" of animated series Ada
By Elizabeth Cox published
Writer and director Elizabeth Cox shares how the Should We Studio mixed 3D and 2D animation techniques.

How Wicked's terrifying flying monkeys were created
By James Clarke published
ILM made them incredibly lifelike.

31 pieces of spellbinding Wicked concept art, from flying monkeys to the epic Emerald City
By Ian Dean published
I'm bewitched by ILM and John M. Chu's vision for Wicked's design.

"There was a sense of scale and grandeur about every shot": How we made the ethereal visual design of The Brutalist
By Ian Dean published
Film colourist Máté Ternyik reveals how the Oscar-nominated movie built its unique aesthetic.

How could Disney dropping DEI affect the future of animation? Tell us what you think
By Ian Dean published
Join the conversation.

Why Defying Gravity was Wicked's "most difficult sequence" to film
By James Clarke published
Cynthia Erivo was committed to the visual effects spectacle.

How Wicked's magical VFX was made (and why a single scene was make or break)
By James Clarke published
ILM's VFX supervisor reveals how Oz's world was more.
Daily design news, reviews, how-tos and more, as picked by the editors.


