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How to use 3D models in concept art
By Misa Steinmetz published
Misa Steinmetz explains how she incorporates 3D techniques into her 2D workflow.

How a simple polygon skull can teach you 3D modelling fundamentals
By Ant Ward published
You can create anything using this easy process.

How I combine Blender and Photoshop to create painterly digital art
By Luis Carrasco published
A Sony concept artist reveals how he uses 3D and 2D tools to place the viewer trackside in a futuristic scene.

See how a Blizzard Entertainment artist paints a divine being
By Kiuyan Ran published
Kiuyan Ran shows how she uses light, contrast and colour to convey a god's mystery in this character art.

How to use key, fill and rim lighting in 3D art
By Mike Griggs published
Mastering the real-world techniques that work even better in CG.

How to use bold colours to boost your art in Photoshop
By Sora Kim published
Concept artist and illustrator Sora Kim shows how she creates illustrations with high saturation and strong contrast to catch the eye.

How to design fantasy architecture using Photoshop and Blender
By Grady Frederick published
Grady Frederick shares his process for concepting environments and architecture for video game art.

How to paint a verdant fantasy scene in Photoshop
By Richard Lay published
Richard Lay shares his process for designing a fantastical landscape using various painting techniques.
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