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How to model Fallout's ferocious deathclaw in ZBrush
By Marcus Whinney published
Sculpt and render a Fallout-inspired creature using ZBrush, KeyShot and Photoshop.

How to make an artist website
By Joe Foley published
A step-by-step guide to how to build an artist website and promote your work online.

How to concept a game scene in Blender
By Kay Tang published
Video game artist Kay Tang shares the process behind creating a grimly unnerving sacrificial scene from her personal universe.

How to draw a scene in graphite
By Nik Henderson published
Drawing a whimsical aviation scene in graphite – from thumbnail to final.

How to use Unreal Engine for compositing
By Lance Evans published
We test out whether Unreal’s much-vaunted new motion graphics tooling can match up against After Effects.

Isometric drawing: a designer's guide
By Sorcha O'Higgins last updated
How to create a drawing using isometric projection.

How to animate a character with mocap
By Paul Hatton published
Paul Hatton transfers motion-capture data to a digital character model using RADiCAL Live with Unreal Engine 5.2.

How to use a handheld 3D scanner
By Paul Hatton published
A simple workflow for capturing a perfect 3D scan.
Daily design news, reviews, how-tos and more, as picked by the editors.