Art director Rikard Ryberg explains why Alone in the Dark's horror is "grounded" in realism By Ian Dean published 18 March 24 The design inspirations and tech challenges behind Alone in the Dark.
Vertex 2024 tickets now on sale! By Ian Dean published 18 March 24 VFX, game art, animation and more – grab your tickets to 2024's ultimate new event for the CG art community.
Vertex 2024: Annie Clare on how to craft the perfect team for a video games studio By Joseph Foley published 15 March 24 Lighthouse Games' head of people will discuss practical approaches to building teams and unlocking creative potential.
Clever Super Mario ad proves the power of print By Joseph Foley published 14 March 24 This ad is a cut above the rest.
Vertex 2024: gain inspiration from artist and director Andy Poyiadgi By Joseph Foley published 13 March 24 The comic book artist and creative lead shares his influences ahead of the event.
Nintendo Switch 2: from design to specs, what to expect from the Switch Pro By Daniel John published 12 March 24 The Switch sequel could finally be on the way.
Vertex 2024: see how HaZ Dulull blurs the line between film and video games in Unreal Engine By Joseph Foley published 11 March 24 The producer, director and HaZimation co-founder will discuss his transmedia approach to producing IP in movies and games.
Vertex 2024 speaker: learn insights from Dolph Souza's 3D workflow By Joseph Foley published 10 March 24 The animator and director will share some of his process at this year's event.
There's a hidden retro game in your Instagram DMs By Natalie Fear published 9 March 24 Remember Pong?
Vertex 2024: learn how to build worlds in concept art with Anna Hollinrake By Joseph Foley published 8 March 24 The award-winning art director will share tips on how to confront a blank sheet of paper.
The best Nintendo Switch Joy-Con alternatives By Beth Nicholls last updated 5 March 24 Buying Advice Dealing with Joy-Con drift? Try these Switch controller and gamepad alternatives instead.
Vertex 2024: learn how to use Unreal Engine to create IPs with David Levy By Joseph Foley published 5 March 24 The international art director will guide attendees through the development of his new film, from inception to render.
Dune: Awakening's beautifully evocative concept art teases the year's hottest new Unreal Engine 5 game By Ian Dean published 5 March 24 Dust off your PS5.
Should I work in the games industry? By Tanya Combrinck published 2 March 24 Four industry veterans talk about the rewards and challenges of pursuing an art career in the world of video games.
Vertex 2024 speaker: gain insights from Alina Fedaseyenka's art for Synapse By Joseph Foley published 1 March 24 The associate art director will share her process at our live art event.
Making Immortality: Design Works - the book of the game of the films of the actress By Ian Dean published 1 March 24 Lost In Cult's design director Rachel Dalton explains why this is more than a 'making of' book.
Nightdive Studios are masters of retro game remakes - this is how it's done By Lewis Packwood published 29 February 24 Here's how the best retro game remakes are made.
Vertex 2024 speaker: learn from artist Nana Dhebuadze's keyframe pipeline By Joseph Foley published 28 February 24 The freelance concept artist will share her process at our live art event.
The new Jaws game looks terrifying for all the wrong reasons By Natalie Fear published 28 February 24 Roblox graphics never fail to disturb me.