Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news writer and photographer, he now works as a project manager at the London and Buenos Aires-based design, production and branding agency Hermana Creatives. There he manages a team of designers, photographers and video editors who specialise in producing visual content and design assets for the hospitality sector. He also dances Argentine tango.
Latest articles by Joe Foley

DOOM even runs in this free 3D modelling software
By Joe Foley published
There's a new contender for the weirdest place to play the iconic game.

Someone spent 10 years recreating Melbourne in Minecraft
By Joe Foley published
(And he's getting ahead of the real-world city).

Is Tesla finally getting a 'handle' on its design fails?
By Joe Foley published
The carmaker says it's working on a solution to one of its most controversial design decisions.

The Louvre's much-loved Nintendo 3DS guides receive a touching farewell
By Joe Foley published
It's the end of one of the most wholesome collaborations in gaming.

Hardly anybody spotted this clever iPhone 17 Pro typography Easter egg
By Joe Foley published
The camera plateau suddenly makes sense.

This indie game looks like a massacre at a Mondrian exhibition, and I love it
By Joe Foley published
19 seconds leave me dazed, but the art style is amazing.

This VR slime-sculpting game looks so satisfying
By Joe Foley published
Slime Lab could be great creative therapy.

Fortnite's controversial new in-game marketplace divides players
By Joe Foley published
An opportunity for creators, or a decent into 'pay-to-win'?

How to add fonts in Photoshop
By Matt Smith last updated
Learn how to add fonts in Photoshop on a Mac, Windows PC or iPad.

Adobe Creative Cloud has changed forever with world-first Luma AI Ray3 integration
By Joe Foley published
Adobe's AI U-turn is complete.

Could the new Wacom One 14 be the perfect beginner drawing tablet?
By Joe Foley published
The affordable pen display just got bigger but also thinner.

What's new in Godot 4.5? Everything you need to know
By Joe Foley published
The free open-source game development program just got more powerful.

Was Borderlands 4 boss wrong? Response to criticism triggers fierce debate
By Joe Foley published
How should game devs respond to player criticism?

Get inspired by the best indie game devs
By Joe Foley last updated
Discover the creators pushing boundaries with bold ideas, stunning art and unforgettable gameplay.

Are Nintendo's controversial new patents a disaster for game design?
By Joe Foley published
There are fears sweeping patents will limit indie developers' creative freedom.

This quirky indie farming game can teach you how to code
By Joe Foley published
Learn Python while you increase your yield.

Why Super Mario Bros is still an essential lesson in game design
By Joe Foley published
After 40 years, World 1-1 is still one of the most perfect introductions to a game.

The Finals' new destruction tech unleashes total havoc, and I love it
By Joe Foley published
This it the best destruction I've seen in any game.

Only Nintendo would try to revive a disastrous flop as a 'classic' for the Switch
By Joe Foley published
Virtual Boy is hilariously random.

Why isn't there a black iPhone 17 Pro?
By Joe Foley published
Fans have theories about Apple's unusual design decision.

Nintendo's Super Mario Galaxy Movie reveal divides fans
By Joe Foley published
Will the story make sense?

Why Jaguar's right to stick to its controversial rebrand
By Joe Foley published
The company had to take a risk.

PS6 rumours are here: what we expect from the next-gen console
By Ian Dean last updated
Everything we know about the Sony PlayStation 6.
Daily design news, reviews, how-tos and more, as picked by the editors.



