Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news writer and photographer, he now works as a project manager at the London and Buenos Aires-based design, production and branding agency Hermana Creatives. There he manages a team of designers, photographers and video editors who specialise in producing visual content and design assets for the hospitality sector. He also dances Argentine tango.
Latest articles by Joe Foley

By Joe Foley Published
Everyone wants to be the father.

By Joe Foley Published
Monochrome indie games are thriving.

By Joe Foley Published
Croc 2 will also sport its original name.

By Joe Foley Published
ShieldFont comes in six weights and pollutes unauthorised AI training.

By Joe Foley Published
Historical art styles are expanding Backrooms' lore in time and space.

By Joe Foley Published
A Peaceful Place looks like a children's picture book.

By Joe Foley Published
(And Banjo is built like a fridge).

By Joe Foley Published
Will it sue?

By Joe Foley Published
Behind-the-scenes videos reveal how the remake is approaching character designs and movement.

By Joe Foley Published
The enigmatic design has got people talking.

By Joe Foley Published
2D drawings become 3D in the free software Blender.

By Joe Foley Published
It follows the book covers' long tradition of retro-futuristic design, but is Apple going to change the tech?

By Joe Foley Published
Photorealism isn't the only way to fool people.

By Joe Foley Published
The Video Game History Foundation has uncovered unseen images from the biggest event of the '90s and '00s.

By Joe Foley Published
See how those incredible complex visual effects were created.

By Joe Foley Published
Will it be "just the same movie again"?

By Joe Foley Published
Amazon's Luna is a great deal for (some) gamers.

By Joe Foley Published
Future Pixar movies will need to have lower budgets.

By Joe Foley Published
The guerrilla subvertising is more sophisticated than the real advert.

By Joe Foley Published
It promises to eliminate the biggest problem with updating to a new game engine.

By Joe Foley Published
A new tutorial demonstrates the latest shape authoring tools and deformers in Unreal Engine 5.8.

By Joe Foley Published
100% chance of nostalgia.

By Joe Foley Published
And it's not even AI.
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