Joe is a regular freelance journalist and editor at Creative Bloq. He writes news, features and buying guides and keeps track of the best equipment and software for creatives, from video editing programs to monitors and accessories. A veteran news writer and photographer, he now works as a project manager at the London and Buenos Aires-based design, production and branding agency Hermana Creatives. There he manages a team of designers, photographers and video editors who specialise in producing visual content and design assets for the hospitality sector. He also dances Argentine tango.
Latest articles by Joe Foley
Fans react to Sony's closure of Bluepoint Games
By Joe Foley published
Is the studio paying the price for PlayStation's mismanagement?

Pinterest x World of Warcraft is the strangest social media collab yet
By Joe Foley published
But it might be the cosy interior design inspiration you need this winter.

What creatives can learn from the Frida Baby controversy
By Joe Foley published
Sometimes great branding can go too far.

Are hostile gamers to blame for Highguard's failure?
By Joe Foley published
A dev reveals the view from the inside of a failed a game launch.

Kena Scars of Kosmora looks amazing, but it's reignited an old character design debate
By Joe Foley published
Who's here for the Pixar-meets-Zelda art style?

The new John Wick game looks ridiculously movie-faithful
By Joe Foley published
Forget John Wick 5, I'm thinking he's back.

This Harry Potter-inspired 3D model looks magically real
By Joe Foley published
Here's how the artist made it.

Star Wars could inspire a dark KPop Demon Hunters sequel
By Joe Foley published
Zoey's voice actor wants a “very, very serious movie”.

Adobe's Frank Ilett collaboration is kind of weird
By Joe Foley published
Will it help the Photoshop maker break into the mainstream?

This animation within an animation is breaking people's minds
By Joe Foley published
Handmade stopmotion or 3D in Blender?

This Snake-meets-Tron indie game is making me dizzy already
By Joe Foley published
Slake has a couple of surprising twists.

Blender update adds a time-saving feature 3D artists dreamed of
By Joe Foley published
Decal creation just got easier.

Colourist answers creatives' big question about Bad Bunny's dazzling Super Bowl show
By Joe Foley published
The radical half-time show was a joy for colour geeks.
Controversial Overwatch character to be redesigned after fan backlash
By Joe Foley published
Even the character's voice actor called for a redesign.

Explosive new game aims to teach the iPad generation to type
By Joe Foley published
Dragon Ball Z-inspired Star Rune may have invented a new genre.

How to go from rough sketch to stunning book cover art in three steps
By Ivan Shavrin, Joe Foley published
Discover how Marvel and DC artist Ivan Shavrin brings the energy of his initial sketch to his final cover art.

Cheap game design tricks revealed: from Halo to Half Life
By Joe Foley published
A dev's shared the ingenious shortcuts used to create graphics on the cheap.

17 of the best audio logos and why they work
By Tom May last updated
These iconic sonic logos show us how audio branding is done.

Help! Moltbook has turned me into an AI bot voyeur
By Joe Foley published
There's something fascinating about watching bots discuss AI art.

Lion King animator Aaron Blaise reveals his favourite tools
By Aaron Blaise published
The former Disney artist shows us around his home studio.
Controversial new Overwatch character design has fans seeing double
By Joe Foley published
Some prefer the fan art and want Anran to be redesigned.

Watch the first episode of Amazon Prime's surreal new animation for free
By Joe Foley published
Il Baracchino was animated entirely in Blender.

Unreal Engine 5.7 procedural content generation updates explained
By Joe Foley published
Epic's provided an overview of UE5's time-saving new PGC tools.
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