The Sims remade in Unreal Engine 5 is everything I didn’t know I needed

I didn’t know I needed to see Bob Newbie’s humble Sims' house rebuilt in Unreal Engine 5, until I did. A YouTube creator, Adam does GameDev, has poured hours into recreating the iconic lot with next-gen lighting, reflections, and textures, transforming a familiar childhood memory into something utterly fresh. The result is a blend of nostalgia and modern design that makes every wall, floorboard, and tiny prop feel alive in ways the original game could only hint at.

The Sims remade in Unreal Engine 5

(Image credit: EA / Adam does GameDev)

This blend of nostalgia and modern technology highlights a key design lesson: honouring the past doesn’t mean copying it. With Unreal Engine 5, designers can revisit old favourites, enhance them technically, and offer fans a chance to see them anew. It’s the same philosophy driving the best Unreal Engine 5 games out now and coming soon, where visuals and storytelling come together in ways that make old ideas feel fresh again.

For anyone looking for inspiration, projects like Adam’s remake and other UE5 fan remakes show how powerful the engine is for crafting worlds that are as emotionally engaging as they are visually stunning. But you needn't jump into something as complex as UE5 to get creative; the best game dev software includes the likes of PICO-8, too, for simple no-code game creation.

It’s easy to forget how powerful visual design can be until a project like this turns up. Adam’s remake isn’t just about fidelity or splashy modern effects; it’s about reimagining something familiar in a way that surprises and delights fans. Seeing The Sims in Unreal Engine 5 reminded me why I fell in love with this quirky 2000s game in the first place, proving that sometimes the best experiences are the ones we didn’t know we needed.

The Sims remade in Unreal Engine 5

(Image credit: EA / Adam does GameDev)

The Sims remade in Unreal Engine 5

(Image credit: EA / Adam does GameDev)

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Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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