I didn’t know I needed to see Bob Newbie’s humble Sims' house rebuilt in Unreal Engine 5, until I did. A YouTube creator, Adam does GameDev, has poured hours into recreating the iconic lot with next-gen lighting, reflections, and textures, transforming a familiar childhood memory into something utterly fresh. The result is a blend of nostalgia and modern design that makes every wall, floorboard, and tiny prop feel alive in ways the original game could only hint at.
For designers and 3D enthusiasts, this is a masterclass in how UE5 can transform memory into an environment. The project joins a growing list of best Unreal Engine 5 remakes so far, alongside ambitious efforts like Super Mario World, which got remade in 3D using Unreal Engine 5, and where fans remade the iconic Metal Gear Solid 2 intro in Unreal. Each of these shows how the engine can balance high-fidelity visuals with emotional resonance.
Adam isn’t sharing a playable version of The Sims remake, keeping things legally safe. But the result is still mesmerising: dynamic lighting through Lumen, detailed Nanite geometry, and subtle environmental touches that elevate a 20-year-old virtual home into something cinematic. Meanwhile, the creator’s multiplayer Sims 4 mod demonstrates that fan innovation can also be functional, community-focused, and safe from copyright issues.
This blend of nostalgia and modern technology highlights a key design lesson: honouring the past doesn’t mean copying it. With Unreal Engine 5, designers can revisit old favourites, enhance them technically, and offer fans a chance to see them anew. It’s the same philosophy driving the best Unreal Engine 5 games out now and coming soon, where visuals and storytelling come together in ways that make old ideas feel fresh again.
For anyone looking for inspiration, projects like Adam’s remake and other UE5 fan remakes show how powerful the engine is for crafting worlds that are as emotionally engaging as they are visually stunning. But you needn't jump into something as complex as UE5 to get creative; the best game dev software includes the likes of PICO-8, too, for simple no-code game creation.
It’s easy to forget how powerful visual design can be until a project like this turns up. Adam’s remake isn’t just about fidelity or splashy modern effects; it’s about reimagining something familiar in a way that surprises and delights fans. Seeing The Sims in Unreal Engine 5 reminded me why I fell in love with this quirky 2000s game in the first place, proving that sometimes the best experiences are the ones we didn’t know we needed.
Daily design news, reviews, how-tos and more, as picked by the editors.
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Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.
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