The thought of standing on stage and talking to a packed auditorium might make you want to dry-heave in the corner.
But public speaking – done well, and for the right reasons – can be one of the most effective tools for self-promotion in a designer's armoury, instantly giving you credibility as an expert and supercharging word-of-mouth about your services.
However, the skills involved in public speaking are just as valuable off-stage. Being able to talk confidently about your work in any situation – while pitching, during an interview, over a beer – is a fundamental design skill that differentiates the good from the exceptional.
So what are the golden rules of presenting your work? How can you blow the minds of your audience – or at least keep them interested for 45 minutes? And what if it all goes wrong?
Read on to find out how some of the industry's finest creatives have tackled nerves and technology meltdowns to shine as speakers, both on and off the stage.
01. Have a story and an opinion
"There's no replacement for having a great story to tell – and telling it well," says Tony Brook, co-founder of top design studio Spin and curator of 2013's AGI Open London conference.
Brook's right: a portfolio walkthrough, alone, simply doesn't cut it. Audiences increasingly expect a reward, or a trade-off – something 'extra' – for their time.
"The 'I did this' followed by 'then I did this' portfolio review, even for the best designers, is dull," adds Brook. "People want to be entertained and inspired. They want insights and to feel they've learned something. They want to know what your opinion is and why; what you're about – things that people can relate to and connect with."
02. Don't just talk through your portfolio
"The worst talks I've seen are the ones that are just self-promotion," agrees New York City-based artist Jon Burgerman. He's been invited to speak at events around the world and has chalked up hours as an attendee as well.
"If we, the audience, wanted to just see your portfolio we'd go on your website. I don't want to be marketed to. I want to learn what I don't already know about your work, life, process."
"Tell me about the failures, mistakes, and ups and downs. I guess the big rule is: don't be boring."
03. Put the audience first
This is perhaps the most basic golden rule – but it's often the easiest to forget. Who are your audience? What are their expectations? Are you delivering on these?
"There are differences in talking to graphic design students and seasoned professionals from a broader creative background," says Jan Wilker of progressive design studio Karlssonwilker.
04. Put your talk into a cultural context
"But the biggest difference for me is the culture that I'll encounter in a specific part of the world. A lot of our work plays with culturally learned expectations, visually and logically, so there are certain projects I wouldn't present," says Wilker, adding that humour can be tough to translate.
"When there are translators at the venue, I always check the references I want to make and the context I want to present a project in. Word-plays are often a no-no."
05. Use pro storytelling techniques
Both events coincided with the 40th anniversary of American cultural phenomenon Saturday Night Live (SNL), a brand that she's worked closely with for almost two decades.
Realising that talking about SNL alone would be too niche for overseas audiences, Oberman designed a presentation – '10 things I learnt about design from working on SNL for 20 years' – that used the experience as a springboard to provide insight into a broad range of projects across her portfolio.
06. Identify the beginning and the end
"Something [Pentagram partner] Michael Bierut told me once is: if you know where you're starting and where you're ending, you can draw the through line," Oberman explains.
"I design a talk like that, and then thread stories in-between them. The through line here was the lessons I'd learned from SNL. It was a way to talk about the project, as well as other work, but to have a single idea that went all the way through."
07. Don't have more than five key points
Berlin-based illustrator and author Christoph Niemann suggests breaking down the storytelling element even further. "This comes from me suffering through a lot of design conferences," he laughs.
"Eventually I realised that even if it's the greatest, most insightful talk ever, I could remember a maximum of five images and three points. I was watching people I really admire and realised they're essentially delivering those points."
"The rest is storytelling – a way of keeping the audience engaged, leading to and from these points, or reinforcing them."
08. Edit your presentation strictly
Niemann also advises fighting the urge to mention every single detail of every project you've been involved in. "You tend to think, 'Oh, I also did the letterhead and also the business card'."
"Of course it all matters to you as a designer, but for the attending audience it just drowns out everything you really want to say," he explains. "Once you know you have these three or four images, it makes it a lot easier to edit your presentation."
09. Never teach designers to design
"The best proposals are the ones where the speaker is going to show work, demonstrate or teach something. Proposals that say the session is going to talk about how to be a better designer but then show hardly any work – or bland slides – often fall flat."
"Why? An attendee has paid to go to an event. I've seen the audience turn off when told how they should design. It's as if they're saying: 'What qualifies you, the speaker, to tell me I should do it a certain way?' But if the speaker has an impressive body of work, it immediately qualifies them."
Next page: 9 more pro tips for presenting your design work...