Learn to model a 3D person in ZBrush and Maya

15. Create tileable pattern textures

pattern textures ZBrush

Using tileable pattern layers to create maps for jacket texture

Thank you for reading 5 articles this month* Join now for unlimited access

Enjoy your first month for just £1 / $1 / €1

*Read 5 free articles per month without a subscription

Join now for unlimited access

Try first month for just £1 / $1 / €1

Claudio works as a specialised senior character artist at Foundry 42 with over ten years experience in VFX and the games industry. When he is not working on some project, he is teaching his workflow.