Autodesk Maya is one of the go-to packages for serious 3D artists, with its advanced tools and high-end plugins, this software is capable of creating some incredible impressive 3D art to add to your design portfolio.
The Maya tutorials on this page will help to demystify its core features and improve your skills. Let's have some fun...
01. Maya 2016 for beginners
This free Maya tutorial video by Shane Whittington will teach you all the basics of Maya 2016, starting with the tools and user interface. Over two hours you'll learn how to create and texture polygon models, how to light your scene and finally create a rendered image of your work.
If you sign up to Pluralight with a demo account you can watch select lessons and courses for free, including this beginner's guide to Maya. The helpful video tutorial explains the essential workflows, terms and techniques to help you get started with Maya.
This short video tutorial will show you exactly how to design a character with Autodesk Maya, starting with the basic 2D sketching using NURBS creation tools.
If you're new to modelling in Maya, this 20-minute tutorial is just what you need to help you master the basics. Here you will use basic modelling and subdivision techniques to create a small cartoon house.
In this tutorial, 3D artist Abed Ibrahim will walk you through the process of creating an animated logo using particles in Maya, and then reverse the rendered animation in any video editing software of your choice.
The team at 3D Tutorial Zone reveal how to easily create text within Maya.
There are several different ways to approach hair and fur in the more recent versions of Maya. Here freelance CG artist Joe Parente explains how to sculpt fur for his pipe-smoking, dreadlock-sporting yeti creature.
Fur and hair are always tricky to attempt in 3D. They often involve complicated systems with a mind-boggling amount of attributes to adjust and configure, and this is even before you consider styling and rendering. In this tutorial digital artist Antony Ward explains how to harness Maya's powerful new tools to create a furry character.
How can you make a character's skin look more believable when rendering Maya? Antony Ward explains how incorporating subsurface scattering (SSS) into your shaders can give 3D skin a realistic look that textures alone can't achieve.
Adding a physical pose and facial expression to a character will make your image more appealing while also giving viewers an insight into your character's story. Here, with the help of a few joints, constraints and blend shapes, Antony Ward explains you can easily give your character the ability to express emotion.
Being able to set-up a CG version of a real-world camera, using groups and simple controllers, is an important skill. Multi-node cameras are useful because they impose the physical limitations of real-world cameras, encouraging you to think more cinematically about how you position your camera. In this tutorial Pat Imrie explains how to set up a multi-node camera in a four simple steps.
We love a bit of sci-fi here at Creative Bloq, so we just had to include a couple of spacey treats. Here, you'll learn how to create a space ship from scratch. The tutorial was created a few versions ago, so don't be surprised if there's any change in tools.
In this easy-to-follow tutorial, Jack Hulse explains how to make a simple planet that is not rendering intensive.
This Digital Tutors video tutorial covers the process of creating a walk cycle in Maya. A subscription is required to access the full training, but you can access the first t lessons, which cover the basics, with a free demo account.
Squash and Stretch is one of the most important classical principles of animation. In this tutorial, you'll learn how to build a simple limb-stretching control that fits over a standard IK setup.
Getting the texture of water is a feat in itself but what do you do when faced with creating a whole ocean? Take a look at this tutorial which shows you how to succeed with stormy seas in a few simple steps.
Getting realistic effects right can be the difference between an unsuccessful Maya creation and a great one. Here, you'll learn how to create life-like cloth simulations using nDynamics' passive colliders and ncloth objects.
This tutorial from the Gnomon Workshop demonstrates how to unwrap UVs on a human head using only the tools inside Maya. Discover the proper method for cutting the mesh, before unfolding and flattening the various pieces and properly sewing the mesh back together while performing fixes to various regions of the UV mesh.
In this tutorial you will learn how to create some hair styles with Maya fur plug-in. A basic knowledge of Maya's core concepts and procedures is required before attempting this training.
If you become overwhelmed by the variety of programmes on offer for 3D creation, take a look at this simple coin tutorial. By only using Maya 3D, you'll be able to create a realistic looking coin.
That's it for now! Thanks for reading and check back regularly as we add more Maya tutorials to our list.